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Re: V8 tach module
Posted: Thu Sep 15, 2016 4:52 pm
by MalcolmV8
Probably lol. You mentioned not been able to post here. I'll look into that.
Re: V8 tach module
Posted: Thu Sep 15, 2016 4:55 pm
by MalcolmV8
I seem to have picture uploads fixed here.
Re: V8 tach module
Posted: Thu Sep 15, 2016 7:33 pm
by cgrey8
So about the picture, is that accurate to the logic you originslly had? And exactly how did it change?
Re: V8 tach module
Posted: Sun Sep 18, 2016 5:31 am
by JAMMAN
cgrey8 wrote:I bet that's a phpBB bug.
You have to be kidding. phpBB has bugs? Would have never thought that
I'm not going to worry about the tach for this swap, it isn't an issue. The concept of dropping every 4th pulse seems easy enough. Since mine was a 4 cyl I would have to drop every other pulse (which would make it smooth) but since I don't have a tach on my cluster it is irrelevant.
Funny thing cgrey8 originally I didn't even know there was a diagram, I couldn't see it when you first posted. Then a few days later I was reading the thread and saw a picture (white I believe with black diagram?) AND today it is not there any more.
Welcome back Malcolm, I didn't notice your sig where you sold the rangers wow. When I do the second one I might sell the first.....then replace it with another
Plans change, life changes.
Re: V8 tach module
Posted: Sun Sep 18, 2016 9:34 am
by cgrey8
I updated the original post to refer to an uploaded version of the file instead of trying to link to eectuning.org to display the picture. See if it appears now.
Re: V8 tach module
Posted: Sun Sep 18, 2016 6:30 pm
by MalcolmV8
JAMMAN wrote:
Welcome back Malcolm, I didn't notice your sig where you sold the rangers wow. When I do the second one I might sell the first.....then replace it with another
Plans change, life changes.
Yeah many other projects since then. As you say things change and you adjust accordingly.
Chris, I see your picture now.